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Looks Can Kill AI Pricing: Credits, Clip Costs, and the 13 Packs Explained

Oct 23, 2026Looks Can Kill AI TeamLooks Can Kill AI Team

A clear, practical breakdown of Looks Can Kill AI pricing: 35 credits per standard 720p 12-second clip, how the 13 packs map to clips, credit expiry, and why 720p is the standard spec.

Looks Can Kill AI Pricing: Credits, Clip Costs, and the 13 Packs Explained

Looks Can Kill AI at lookscankillai.pro is an independent photo/text-to-video studio built on Seedance 2.0. It is not affiliated with IVE or Starship Entertainment. The site does not include the official recording, official video or member likenesses. You may only upload your own photo or a photo you have permission to use.

For context, IVE is a K-pop girl group under Starship Entertainment. “Looks Can Kill” is the title track of their fifth EP; the single was released on 19 October 2026 and the EP follows on 26 October 2026. The release uses a girl-hero concept and a finger-gun / point choreography. This studio is for making your own original photo/text-to-video clips; it is not a download hub for the official song, video or likenesses.

The pricing is built around credits, not fixed dollar-per-clip packages. The core unit is simple: a standard 720p 12-second clip costs 35 credits. Credits start at $9.90. Output is 9:16 by default, clips run 5–12 seconds, and failed renders are refunded. Everything else—the 13 packs, expiry rules, and the 720p default—follows from that unit. You can see current pack amounts on pricing.

Example loaded — edit it or generate.

Resolution
Length
Format
This video: 35 credits · 720p · 12s

This clip: 35 credits · 10 clips a month for $39.90 (Pro), or 102 a year for $319

The standard clip: 35 credits for 720p 12 seconds

A standard clip is 720p, 12 seconds, and 9:16 vertical by default. That costs 35 credits. The 12-second figure is the budgeting anchor; the studio supports 5–12 second outputs, so always confirm the quote before you render. If a render fails, the credits are refunded.

| Spec | Length | Credits | Best use | | ------------- | ------ | ------- | ------------------------------------------ | | Standard 720p | 12s | 35 | Default social cut and main draft | | 480p | 12s | 20 | Fast timing and blocking checks | | 1080p | 12s | 90 | Final export when you need more resolution |

The jump from 720p to 1080p is not small: 90 credits versus 35. That is why 720p is the standard. Use 480p for early tests, 720p for the main pass, and 1080p only for finals. The feature page explains how the dance/clip workflow fits the girl-hero and point-choreography style without using official assets.

How the 13 packs map to clips

The 13 packs are credit bundles and term options, not 13 different clip formats. Depending on the pack type, credits may be one-time, monthly, or yearly. The exact credit amount for each pack is shown on pricing. To map any pack to standard clips, use credits, not the dollar price.

  1. Open pricing and pick a pack.
  2. Note the credits included. The pack count is 13; the credit volumes differ.
  3. Divide the pack credits by 35 for standard 720p 12-second clips.
  4. Round down to the nearest whole clip.
  5. Use 20 credits per 480p 12-second clip and 90 credits per 1080p 12-second clip when comparing specs.
  6. Check expiry before checkout: one-time packs never expire; monthly credits expire at the end of the billing month; yearly credits are valid for the billing year.

For example, if a pack shows 35 credits, it maps to one standard clip. 70 credits maps to two. 105 maps to three. The arithmetic is the same for all 13 packs.

| Credits | Standard 720p 12s clips | | ------- | ----------------------- | | 35 | 1 | | 70 | 2 | | 105 | 3 | | 140 | 4 | | 175 | 5 |

These are arithmetic examples, not pack contents. Use the credit amount on pricing for the real number. A practical planning note: if you want three concepts with two takes each, that is six standard clips, or 210 credits. Add two 1080p finals at 90 credits each, and the plan is 390 credits. Then choose the smallest pack that covers 390 credits and fits your expiry needs. This is how the pack table becomes a clip budget instead of a mystery.

When credits expire

Expiry depends on pack type. One-time packs never expire. Monthly credits expire at the end of the billing month. Yearly credits are valid for the billing year. This matters more than the headline credit count if you render in bursts.

Use expiring credits first. If you buy monthly, plan to finish within the month. If you buy yearly, track the billing year. One-time packs are best for tests or occasional projects because the balance carries. Failed renders are refunded, so a failed attempt does not consume a completed clip. The studio shows the current workflow and input rules.

Why 720p is the standard spec

720p is the default because it is the practical middle point. 480p at 20 credits is cheap for timing, but softer. 1080p at 90 credits costs more than double the standard clip, so reserve it for finals. 720p at 35 credits lets you iterate on the girl-hero look, camera move, and finger-gun / point choreography before spending 1080p credits. Vertical 9:16 is native to short-form, and 5–12 second clips keep the output tight.

Keep the workflow original: upload your own photo or one you have permission to use. Do not upload member likenesses. The studio does not include the official recording or video. If you are still sorting out the release context, read what “Looks Can Kill” is. If you want a step-by-step production flow, use how to make a Looks Can Kill AI dance video. Both guides assume the same rule: independent, permission-based inputs only.

FAQ

What does a standard clip cost in credits?

A standard 720p 12-second clip costs 35 credits. 480p 12s is 20 credits; 1080p 12s is 90 credits. Output is 9:16 by default, with 5–12 second durations available. Failed renders are refunded. Check pricing for current packs.

How do the 13 packs map to clips?

Divide pack credits by 35 for standard 720p 12s clips, then round down. For 480p use 20 credits per 12s clip; for 1080p use 90. The 13 packs have different credit volumes and expiry terms; the exact credits are shown on pricing. A 35-credit pack maps to one standard clip; 70 maps to two; 105 maps to three.

Do credits expire?

One-time packs never expire. Monthly credits expire at the end of the billing month. Yearly credits are valid for the billing year. Use expiring monthly credits first, and check the renewal date before buying.

Are failed renders charged?

No. Failed renders are refunded. That is why the credit price is a render budget, not a deposit.

Is Looks Can Kill AI official IVE or Starship?

No. It is an independent photo/text-to-video studio built on Seedance 2.0. It is not affiliated with IVE or Starship Entertainment. It does not include the official recording, official video or member likenesses. Users may only upload their own photo or a photo they have permission to use.

Why is 720p standard instead of 1080p?

720p costs 35 credits for 12 seconds, while 1080p costs 90. The 720p default lets you test timing, framing and choreography at a lower credit cost, then move to 1080p for a final. 480p at 20 credits is available for faster draft checks. See the studio and feature page for the workflow.

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